Although it is unlikely that the same position will occur in a game the student plays, the recognition of certain patterns can help to find a good move or plan in another position. Solving tactical chess puzzles is a very common chess teaching technique. They can range from a simple "Mate in one" combination to a complex attack on the opponent's king. Heterodox chess problems involve conditions that are impossible with normal play, such as multiple kings or chess variants, while fairy chess problems employ pieces not used in orthodox chess, such as the amazon (a piece combining the powers of the queen and the knight).Ĭhess puzzles can also be regular positions from a game (with normal rules), usually meant as training positions, tactical or positional, from all phases of the game (openings, middlegame and endings). The puzzle positions are seldom similar to positions from actual play, and the challenge is not to find a winning move, but rather to find the (usually unique) move which forces checkmate as rapidly as possible. The most common orthodox chess puzzle takes the form of checkmate in n moves. Orthodox chess problems employ the standard rules of chess and involve positions that can arise from actual game play (although the process of getting to that position may be unrealistic). Chess problems are divided into orthodox and heterodox types, both covering a variety of genres. I would say that chess puzzles help you improve your tactical recognition skills, which is a huge part of becoming good at chess. Chess problems are also known as chess compositions because the positions are specially devised, rather than arising from actual games. While a chess puzzle is any puzzle involving aspects of chess, a chess problem is an arranged position with a specific task to be fulfilled, such as White mates in n moves. Sometimes the objective is antithetical to normal chess, such as helping (or even compelling) the opponent to checkmate one's own king. Examples include deducing the last move played, the location of a missing piece, or whether a player has lost the right to castle. But puzzles can also set different objectives. Usually the goal is to find the single best, ideally aesthetic move or a series of single best moves in a chess position, which was created by a composer or is from a real game. The history of chess puzzles reaches back to the Middle Ages and has evolved since then.
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